
• Exposure adjusted for clear day-night. • FOG reduced and adjusted. • Implemented new DOF values to ensure a better visibility and gameplay with the mod. • Lighting adjusted again.
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• Light color and spotlight volume color of the helicopter light changed (Mostly for testing). • New camera values for a better view of aiden and overall. • LOD values changed and adjusted for better performance-quality. • Bloom enhanced. • Many other changes and adjustments. And other small changes to deliver a better game experience.
Game is now properly using its high textures for the following items, including several textures for the lensflares and so on. • Clouds • Sparks • Some lighting textures • lensflares • Smoke • Fire • Fog • Rocks • Some ground textures • Some sky textures • vegetation • water • explosions • debris • some atmospheric effects. • Sun light color has been changed for every tod in order to clean up the horrible washed up colors that ubisoft put into the final game. • SSAO Visibility and strength has been increased for every tod.
• Exposure has been adjusted aswell for every tod. To ensure better colors and visibility. • White point has been reduced for better white balance. • Sun light intensity has been adjusted for every tod. • Sky intensity has been adjusted for every tod. • Shadows has been adjusted. • Overall light intensity has been adjusted and/or increased for every tod.
• Headlights and streetlights are now enabled for every tod in storm weather. Due to being now really dark like it should be. • Increased light probes intensity in order to make night not that dark. • Other minor changes. • Fog has been changed and increased for storm weather. • Fog has been increased for clear day weather.
• New bloom adapted and changed for every tod and every weather. • New colorgrading settings to adapt and change the new lighting. • Added new sky settings for every tod and every weather. • Civilian density increased to maximum values to ensure its not a ghost town. • Helicopter and Police volumetric lights intensity increased. • Aiden's coat movement and wave speed reduced so it doesn't wave like crazy. • Normal Camera slighly changed.
• DOF intensity and distance slighly changed. And many other changes and additions. This is almost the final version so I hope everything works correctly and fine.
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If not using version 0.97, here are some installation instructions for version 0.8: • Download the file, decompress the rar in any folder you want. • Open the config file located in “WDT_Data/config/WDTConfig.cfg • Place your Game_Path For example Game_Path=C:Program Files (x86)SteamsteamappscommonWatch_Dogs • Save the file and open the tool exe “WDTooL.exe” • Select your settings and press the tick button to apply changes • If something is stuck press the middle button to reset the settings • If everything is ok a path.dat file will be created in your data_win64 folder • Enjoy the game You can find the Guru3D forum support thread. #4897658 Posted on: 06:51 AM Thanks for the 1.0 Final Version. I just have a couple of questions. Does TheWorse Mod 1.0 Final include the latest Watch Dogs Update? If not will the Mod work if the latest Update is installed?